Talent Pick Up:designing development around capability priorities
Rather than a disconnected series of trainings, the Talent Pick Up programme was designed as a structured development journey — starting from the capabilities the organization actually wanted to build.
The Context
The Talent Pick Up programme required a structured development journey rather than a disconnected series of trainings.
What We Understood
The learning programme should begin by clarifying what the organization actually wanted participants to develop.
What We Designed
Capabilities to develop were clarified together with the organization
Appropriate development interventions were selected for each capability
Learning content was customized to the participant audience
The programme opened with an experiential game
Later modules ranged from storytelling to creativity
How It Worked
- 01
Capability Priorities
- 02
Programme Architecture
- 03
Customized Learning
- 04
Experiential Opening
- 05
Development Modules
Capabilities Involved
Capability definition and programme architecture
- Early career development
- Capability definition
- Learning journey design
- Experiential learning
- Programme design
The Impact
What the Work Enabled
- The programme connected individual learning content to predefined development priorities.
- Training content was adapted to the target group.
- Experiential and formal learning components became part of the same journey.
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